Scroll: Enchant Armor (Grade A) Increases the P. Def. of an A Grade armor or accessory by 1, and from +4, the P. Def will increase by 3. It can be safely enchanted up to +3. One-piece type armor can be safely enchanted up to +4.
1
49.058984%
Tallum Blade Edge An essential ingredient needed by a Dwarf to make a tallum blade. It can be sold at a regular store.
4 - 12
28.971103%
Sealed Dark Crystal Helmet Design An essential ingredient needed by a Dwarf to make a sealed dark crystal helmet. It can be sold at a regular store.
9 - 27
26.00137%
Sealed Tallum Helm Design An essential ingredient needed by a Dwarf to make a sealed tallum helm. It can be sold at a regular store.
14 - 42
1/6
Elemental Sword Edge An essential ingredient needed by a Dwarf to make an elemental sword. It can be sold at a regular store.
8 - 22
1/6
Sealed Dark Crystal Shield Fragment An essential ingredient needed by a Dwarf to make a sealed dark crystal shield. It can be sold at a regular store.
40 - 120
1/13
Scroll: Enchant Weapon (Grade A) When enchanted, the P. Atk. of A grade weapons such as sword/one-handed, blunt weapon/one-handed, dagger and spear etc. will increase by 4. The P. Atk of sword/two-handed, blunt weapon/two-handed, dualsword, and fist-fighting weapon/two-handed will increase by 5. The P. Atk. of bow weapons will increase by 8. The M. Atk. of all weapons will increase by 3. From +4, P. Atk. and M. Atk. bonus will double for all weapon types. It can be safely enchanted up to +3.
1
1/15
Sealed Dark Crystal Shield Sealed dark crystal shield. Its seal can be broken with the help of the Blacksmith of Mammon.
1
1/20
Sealed Tallum Helmet Sealed tallum helmet. Its seal can be broken with the help of the Blacksmith of Mammon.
1
1/29
Sealed Dark Crystal Helmet Sealed dark crystal helmet. Its seal can be broken with the help of the Blacksmith of Mammon.
1
1/29
Blessed Scroll: Enchant Weapon (Grade A) Increases the P.Atk of an A grade weapons such as sword/one-handed, blunt/one handed, dagger, spear and etc. type by 4. The P.Atk of sword/two-handed, blunt/two-handed, dual swords, and fists type will increase by 5 and bow type by 8. The M.Atk of all weapons will increase by 3. From +4, the added bonuses for P.Atk/M.Atk are double the above value. When fail on enchanting, item does not get crystallized but it's enchant value will return to 0.
1
1/127
Elemental Sword Bestows one of the following functions: Magic Power, Magic Paralyze or Empower.
1
1/134
Tallum Blade Bestows one of the following functions: Critical Poison, Haste or Anger.