Halberd Edge An essential ingredient needed by a Dwarf to make a halberd. It can be sold at a regular store.
3 - 9
47.349102%
Sealed Dark Crystal Gloves Design An essential ingredient needed by a Dwarf to make sealed dark crystal gloves. It can be sold at a regular store.
6 - 18
27.433696%
Sealed Dark Crystal Boots Lining An essential ingredient needed by a Dwarf to make sealed dark crystal boots. It can be sold at a regular store.
11 - 31
1/6
Sealed Tallum Gloves Design An essential ingredient needed by a Dwarf to make sealed tallum gloves. It can be sold at a regular store.
16 - 48
1/10
Sealed Tallum Boots Lining An essential ingredient needed by a Dwarf to make sealed tallum boots. It can be sold at a regular store.
23 - 67
1/14
Blessed Scroll: Enchant Armor (Grade A) Increases the P. Def. of A Grade armor or accessories by 1, and from +4, the P. Def will increase by 3. It can be safely enchanted up to +3. One-piece type armor can be safely enchanted up to +4. If one's attempt for enchanting fails, an item will not become crystallized. However, the current enchant value will be set to 0.
1
1/16
Sealed Dark Crystal Gloves Sealed dark crystal gloves. Its seal can be broken with the help of the Blacksmith of Mammon.
1
1/41
Sealed Tallum Boots Sealed tallum boots. Its seal can be broken with the help of the Blacksmith of Mammon.
1
1/41
Sealed Tallum Gloves Sealed tallum gloves. Its seal can be broken with the help of the Blacksmith of Mammon.
1
1/41
Sealed Dark Crystal Boots Sealed dark crystal boots. Its seal can be broken with the help of the Blacksmith of Mammon.
1
1/41
Halberd Bestows one of the following functions: Haste, Critical Stun or Wide Blow.
1
1/109
Blessed Scroll: Enchant Weapon (Grade A) Increases the P.Atk of an A grade weapons such as sword/one-handed, blunt/one handed, dagger, spear and etc. type by 4. The P.Atk of sword/two-handed, blunt/two-handed, dual swords, and fists type will increase by 5 and bow type by 8. The M.Atk of all weapons will increase by 3. From +4, the added bonuses for P.Atk/M.Atk are double the above value. When fail on enchanting, item does not get crystallized but it's enchant value will return to 0.