Varnish A material used to make dwarven items. Can be sold in any shop.
1
1/14
Coal A material used to make dwarven items. Can be sold in any shop.
1
1/14
Mithril Gauntlets Design A key material that Dwarves use to make the mithril gauntlet. Can be sold in any shop.
1
1/107
Composite Boots Part A key material for Dwarves to make composite boots. Can be sold in any shop.
1
1/107
Oriharukon Ore A material used to make dwarven items. Can be sold in any shop.
1
1/213
Asofe Crystal representing life and protection. Used for making items of B grade and above and can also be sold at ordinary shops.
1
1/426
Mold Glue Ingredient for making upper garment tools. Can also be sold at ordinary shops.
1
1/426
Greater Dye of Mental Strength <Men+3 Int-3> Greater Dye of Mental Strength <Men+3 Int-3>. Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by the Wizard class after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.
1
1/6380
Greater Dye of Intelligence <Int+3 Men-3> Greater Dye of Intelligence <Int+3 Men-3>. Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by the Wizard class after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.
1
1/6380
Recipe: Blessed Spiritshot B For Dwarves only. The recipe for the Blessed Spiritshot: Grade B. Requires Create Item Skill Level 6. The success rate is 100%.
Cord A material used to make dwarven items. Can be sold in any shop.
1
94.4213%
Composite Armor Temper A key material that Dwarves use to make composite armor. Can be sold in any shop.
1
1/44
Greater Dye of Dexterity <Dex+3 Con-3> Greater Dye of Dexterity <Dex+3 Con-3>. Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by all classes after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.