Transfers HP from an opponent to yourself. Power 24.
20
Drain Health
4
11
0
2300
Transfers HP from an opponent to yourself. Power 26.
20
Defense Aura
2
8
0
4700
Temporarily increases P. Def. Effect 2.
20
Ultimate Defense
1
10
0
4700
Instantly increases P. Def., M. Def. and resistance to buff-lifting attacks. User cannot move for its duration. Effect 1.
20
Poison
1
8
0
4700
Instantly poisons enemy. Effect 3.
20
Magic Resistance
1
0
0
2300
Increases M. Def.
20
Magic Resistance
2
0
0
2300
Increases M. Def.
20
Shield Mastery
1
0
0
4700
Shield defense increases.
20
Sword Blunt Mastery
1
0
0
4700
Increases P. Atk. when using a sword or blunt weapon.
20
Heavy Armor Mastery
1
0
0
1500
Increases P. Def. when wearing heavy armor.
20
Heavy Armor Mastery
2
0
0
1500
Increases P. Def. when wearing heavy armor.
20
Heavy Armor Mastery
3
0
0
1500
Increases P. Def. when wearing heavy armor.
24
Confusion
1
9
0
8800
Throws the enemy into confusion and gets them to change the target of their attack.
24
Aggression
1
20
0
2900
Provokes an opponent to attack. Power 655.
24
Aggression
2
21
0
2900
Provokes ones opponents desire to attack. Power 679.
24
Aggression
3
22
0
2900
Provokes ones opponents desire to attack. Power 703.
24
Drain Health
5
11
0
2900
Transfers HP from an opponent to yourself. Power 28.
24
Drain Health
6
12
0
2900
Transfers HP from an opponent to yourself. Power 29.
24
Drain Health
7
12
0
2900
Transfers HP from an opponent to yourself. Power 31.
24
Deflect Arrow
1
11
0
8800
Increases defense against bow attacks. Effect 1.
24
Magic Resistance
3
0
0
2900
Increases M. Def.
24
Magic Resistance
4
0
0
2900
Increases M. Def.
24
Magic Resistance
5
0
0
2900
Increases M. Def.
24
Sword Blunt Mastery
2
0
0
8800
Increases P. Atk. when using a sword or blunt weapon.
24
Sting
1
23
0
2900
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 41. Effect 3.
24
Sting
2
24
0
2900
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 44. Effect 3.
24
Sting
3
25
0
2900
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 48. Effect 3.
24
Heavy Armor Mastery
4
0
0
2900
Increases P. Def. when wearing heavy armor.
24
Heavy Armor Mastery
5
0
0
2900
Increases P. Def. when wearing heavy armor.
24
Heavy Armor Mastery
6
0
0
2900
Increases P. Def. when wearing heavy armor.
28
Confusion
2
10
0
13000
Throws the enemy into confusion and gets them to change the target of their attack.
28
Aggression
4
23
0
4400
Provokes an opponent to attack. Power 752.
28
Aggression
5
24
0
4400
Provokes an opponent to attack. Power 777.
28
Aggression
6
25
0
4400
Provokes an opponent to attack. Power 803.
28
Drain Health
8
13
0
4400
Transfers HP from an opponent to yourself. Power 33.
28
Drain Health
9
14
0
4400
Transfers HP from an opponent to yourself. Power 34.
28
Drain Health
10
14
0
4400
Transfers HP from an opponent to yourself. Power 35.
28
Attack Aura
2
10
0
13000
Temporarily increases P. Atk. Effect 2.
28
Magic Resistance
6
0
0
4400
Increases M. Def.
28
Magic Resistance
7
0
0
4400
Increases M. Def.
28
Magic Resistance
8
0
0
4400
Increases M. Def.
28
Shield Mastery
2
0
0
13000
Shield defense increases.
28
Sword Blunt Mastery
3
0
0
6700
Increases P. Atk. when using a sword or blunt weapon.
28
Sword Blunt Mastery
4
0
0
6700
Increases P. Atk. when using a sword or blunt weapon.
28
Sting
4
27
0
4400
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 55. Effect 3.
28
Sting
5
29
0
4400
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 59. Effect 3.
28
Sting
6
30
0
4400
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 64. Effect 3.
28
Heavy Armor Mastery
7
0
0
4400
Increases P. Def. when wearing heavy armor.
28
Heavy Armor Mastery
8
0
0
4400
Increases P. Def. when wearing heavy armor.
28
Heavy Armor Mastery
9
0
0
4400
Increases P. Def. when wearing heavy armor.
32
Confusion
3
11
0
22000
Throws the enemy into confusion and gets them to change the target of their attack.
32
Aggression
7
26
0
7400
Provokes an opponent to attack. Power 855.
32
Aggression
8
27
0
7400
Provokes an opponent to attack. Power 882.
32
Aggression
9
28
0
7400
Provokes an opponent to attack. Power 909.
32
Drain Health
11
15
0
7400
Transfers HP from an opponent to yourself. Power 38.
32
Drain Health
12
15
0
7400
Transfers HP from an opponent to yourself. Power 39.
32
Drain Health
13
16
0
7400
Transfers HP from an opponent to yourself. Power 40.
32
Deflect Arrow
2
14
0
22000
Increases defense against bow attacks. Effect 2.
32
Power Break
1
11
0
22000
Instantly reduces enemys P. Atk Effect 2.
32
Magic Resistance
9
0
0
7400
Increases M. Def.
32
Magic Resistance
10
0
0
7400
Increases M. Def.
32
Magic Resistance
11
0
0
7400
Increases M. Def.
32
Sword Blunt Mastery
5
0
0
11000
Increases P. Atk. when using a sword or blunt weapon.
32
Sword Blunt Mastery
6
0
0
11000
Increases P. Atk. when using a sword or blunt weapon.
32
Sting
7
31
0
7400
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 73. Effect 4.
32
Sting
8
31
0
7400
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 79. Effect 4.
32
Sting
9
33
0
7400
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 84. Effect 4.
32
Heavy Armor Mastery
10
0
0
7400
Increases P. Def. when wearing heavy armor.
32
Heavy Armor Mastery
11
0
0
7400
Increases P. Def. when wearing heavy armor.
32
Heavy Armor Mastery
12
0
0
7400
Increases P. Def. when wearing heavy armor.
36
Confusion
4
13
0
28000
Throws the enemy into confusion and gets them to change the target of their attack.
36
Aggression
10
29
0
9000
Provokes an opponent to attack. Power 965.
36
Aggression
11
30
0
9000
Provokes an opponent to attack. Power 993.
36
Aggression
12
31
0
9000
Provokes an opponent to attack. Power 1021.
36
Drain Health
14
17
0
9000
Transfers HP from an opponent to yourself. Power 43.
36
Drain Health
15
17
0
9000
Transfers HP from an opponent to yourself. Power 44.
36
Drain Health
16
18
0
9000
Transfers HP from an opponent to yourself. Power 46.
Increases P. Atk. when using a sword or blunt weapon.
36
Sword Blunt Mastery
8
0
0
14000
Increases P. Atk. when using a sword or blunt weapon.
36
Sting
10
35
0
9000
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 96. Effect 4.
36
Sting
11
36
0
9000
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 102. Effect 4.
36
Sting
12
37
0
9000
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 109. Effect 4.