Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 123. Effect 4.
40
Sting
14
41
0
14000
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 131. Effect 4.
40
Sting
15
43
0
14000
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 139. Effect 5.
40
Dance of Fire
1
60
0
43000
Temporarily increases party members critical damage. Continuous dancing consumes additional MP. An equipped dual-sword weapon is required to use this skill.
43
Confusion
6
15
0
46000
Throws the enemy into confusion and gets them to change the target of their attack.
43
Drain Health
20
20
0
15000
Transfers HP from an opponent to yourself. Power 53.
43
Drain Health
21
21
0
15000
Transfers HP from an opponent to yourself. Power 55.
43
Drain Health
22
21
0
15000
Transfers HP from an opponent to yourself. Power 57.
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 148. Effect 5.
43
Sting
17
44
0
15000
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 157. Effect 5.
43
Sting
18
45
0
15000
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 166. Effect 5.
43
Dance of Light
1
60
0
46000
Temporarily bestows sacred power to party members physical attack. Continuous dancing consumes additional MP. An equipped dual-sword weapon is required to use this skill.
46
Confusion
7
17
0
67000
Throws the enemy into confusion and gets them to change the target of their attack.
46
Drain Health
23
22
0
22000
Transfers HP from an opponent to yourself. Power 58.
46
Drain Health
24
23
0
22000
Transfers HP from an opponent to yourself. Power 60.
46
Drain Health
25
23
0
22000
Transfers HP from an opponent to yourself. Power 61.
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 175. Effect 5.
46
Sting
20
48
0
22000
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 185. Effect 5.
46
Sting
21
49
0
22000
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 196. Effect 5.
46
Dance of Inspiration
1
60
0
67000
Temporarily increases party members accuracy. Continuous dancing consumes additional MP. An equipped dual-sword weapon is required to use this skill.
49
Confusion
8
18
0
89000
Throws the enemy into confusion and gets them to change the target of their attack.
49
Drain Health
26
24
0
30000
Transfers HP from an opponent to yourself. Power 63.
49
Drain Health
27
24
0
30000
Transfers HP from an opponent to yourself. Power 65.
49
Drain Health
28
25
0
30000
Transfers HP from an opponent to yourself. Power 66.
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 206. Effect 5.
49
Sting
23
52
0
30000
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 217. Effect 5.
49
Sting
24
54
0
30000
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 229. Effect 5.
49
Dance of Mystic
1
60
0
89000
Temporarily increases party members M. Atk. Continuous dancing consumes additional MP. An equipped dual-sword weapon is required to use this skill.
52
Confusion
9
19
0
167000
Throws the enemy into confusion and gets them to change the target of their attack.
52
Drain Health
29
25
0
56000
Transfers HP from an opponent to yourself. Power 68.
52
Drain Health
30
26
0
56000
Transfers HP from an opponent to yourself. Power 70.
52
Drain Health
31
27
0
56000
Transfers HP from an opponent to yourself. Power 72.
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 241. Effect 6.
52
Sting
26
55
0
56000
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 253. Effect 6.
52
Sting
27
56
0
56000
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 266. Effect 6.
52
Dance of Concentration
1
60
0
167000
Temporarily decreases party members magic cancel rate to damage and increases Casting Spd. Continuous dancing consumes additional MP. An equipped dual-sword weapon is required to use this skill.
55
Confusion
10
20
0
170000
Throws the enemy into confusion and gets them to change the target of their attack.
55
Drain Health
32
27
0
56000
Transfers HP from an opponent to yourself. Power 73.
55
Drain Health
33
28
0
56000
Transfers HP from an opponent to yourself. Power 75.
55
Drain Health
34
28
0
56000
Transfers HP from an opponent to yourself. Power 77.
55
Poison Blade Dance
1
38
0
170000
Sword emits cloud that instantly poisons nearby enemies. An equipped dual-sword weapon is required to use this skill. Effect 6.
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 279. Effect 6.
55
Sting
29
59
0
56000
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 292. Effect 6.
55
Sting
30
61
0
56000
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 306. Effect 6.
55
Dance of Warrior
1
60
0
170000
Temporarily boosts party members P. Atk. Continuous dancing consumes additional MP. An equipped dual-sword weapon is required to use this skill.
55
Arrest
1
25
0
170000
Provokes your enemies to attack and instantly immobilizes them. The target(s may not be held again while the spell remains in effect.
55
Demonic Blade Dance
1
83
0
170000
Instantly reduces the P. Atk. and M. Atk. of all nearby enemies. You must be wielding dual swords in order to use this skill. Power 229. Effect 1.
58
Confusion
11
22
0
200000
Throws the enemy into confusion and gets them to change the target of their attack.
58
Drain Health
35
29
0
67000
Transfers HP from an opponent to yourself. Power 78.
58
Drain Health
36
30
0
67000
Transfers HP from an opponent to yourself. Power 80.
58
Drain Health
37
30
0
67000
Transfers HP from an opponent to yourself. Power 82.
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 320. Effect 6.
58
Sting
32
63
0
67000
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 334. Effect 6.
58
Sting
33
65
0
67000
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 349. Effect 6.
58
Dance of Fury
1
60
0
200000
Temporarily increases party members attack speed. Continuous dancing consumes additional MP. An equipped dual-sword weapon is required to use this skill.
58
Arrest
2
27
0
200000
Provokes your enemies to attack and instantly immobilizes them. The target(s may not be held again while the spell remains in effect.
58
Demonic Blade Dance
2
88
0
200000
Instantly reduces the P. Atk. and M. Atk. of all nearby enemies. You must be wielding dual swords in order to use this skill. Power 262. Effect 1.
60
Confusion
12
22
0
264000
Throws the enemy into confusion and gets them to change the target of their attack.
60
Drain Health
38
31
0
132000
Transfers HP from an opponent to yourself. Power 84
60
Drain Health
39
31
0
132000
Transfers HP from an opponent to yourself. Power 85
60
Poison Blade Dance
2
42
0
264000
Sword emits cloud that instantly poisons nearby enemies. An equipped dual-sword weapon is required to use this skill. Effect 7.
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 364. Effect 6.
60
Sting
35
68
0
132000
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 379. Effect 7.
60
Arrest
3
28
0
264000
Provokes your enemies to attack and instantly immobilizes them. The target(s may not be held again while the spell remains in effect.
60
Demonic Blade Dance
3
92
0
264000
Instantly reduces the P. Atk. and M. Atk. of all nearby enemies. You must be wielding dual swords in order to use this skill. Power 284. Effect 1.
62
Confusion
13
23
0
360000
Throws the enemy into confusion and gets them to change the target of their attack.
62
Drain Health
40
32
0
180000
Transfers HP from an opponent to yourself. Power 87
62
Drain Health
41
32
0
180000
Transfers HP from an opponent to yourself. Power 89
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 395. Effect 7.
62
Sting
37
69
0
180000
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 410. Effect 7.
62
Dance of Earth Guard
1
60
0
360000
Temporarily increases party members resistance to attacks by earth. Continuous dancing consumes additional MP. An equipped dual-sword weapon is required to use this skill.
62
Arrest
4
29
0
360000
Provokes your enemies to attack and instantly immobilizes them. The target(s may not be held again while the spell remains in effect.
62
Demonic Blade Dance
4
95
0
360000
Instantly reduces the P. Atk. and M. Atk. of all nearby enemies. You must be wielding dual swords in order to use this skill. Power 308. Effect 2.
64
Confusion
14
24
0
440000
Throws the enemy into confusion and gets them to change the target of their attack.
64
Drain Health
42
33
0
220000
Transfers HP from an opponent to yourself. Power 90
64
Drain Health
43
34
0
220000
Transfers HP from an opponent to yourself. Power 92
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 426. Effect 7.
64
Sting
39
72
0
220000
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 443. Effect 7.
64
Arrest
5
30
0
440000
Provokes your enemies to attack and instantly immobilizes them. The target(s may not be held again while the spell remains in effect.
64
Demonic Blade Dance
5
98
0
440000
Instantly reduces the P. Atk. and M. Atk. of all nearby enemies. You must be wielding dual swords in order to use this skill. Power 332. Effect 2.
66
Confusion
15
25
0
580000
Throws the enemy into confusion and gets them to change the target of their attack.
66
Drain Health
44
34
0
290000
Transfers HP from an opponent to yourself. Power 94
66
Drain Health
45
35
0
290000
Transfers HP from an opponent to yourself. Power 96
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 459. Effect 7.
66
Sting
41
74
0
290000
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 475. Effect 7.
66
Dance of Protection
1
60
0
580000
Temporarily increases party members resistance to terrain damage. Continuous dancing consumes additional MP. An equipped dual-sword weapon is required to use this skill.
66
Arrest
6
31
0
580000
Provokes your enemies to attack and instantly immobilizes them. The target(s may not be held again while the spell remains in effect.
66
Demonic Blade Dance
6
101
0
580000
Instantly reduces the P. Atk. and M. Atk. of all nearby enemies. You must be wielding dual swords in order to use this skill. Power 357. Effect 3.
68
Confusion
16
26
0
780000
Throws the enemy into confusion and gets them to change the target of their attack.
68
Drain Health
46
35
0
390000
Transfers HP from an opponent to yourself. Power 97
68
Drain Health
47
36
0
390000
Transfers HP from an opponent to yourself. Power 99
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 492. Effect 7.
68
Sting
43
77
0
390000
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 509. Effect 7.
68
Arrest
7
32
0
780000
Provokes your enemies to attack and instantly immobilizes them. The target(s may not be held again while the spell remains in effect.
68
Demonic Blade Dance
7
105
0
780000
Instantly reduces the P. Atk. and M. Atk. of all nearby enemies. You must be wielding dual swords in order to use this skill. Power 382. Effect 3.
70
Confusion
17
26
0
850000
Throws the enemy into confusion and gets them to change the target of their attack.
70
Drain Health
48
36
0
420000
Transfers HP from an opponent to yourself. Power 100
70
Drain Health
49
37
0
420000
Transfers HP from an opponent to yourself. Power 102
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 526. Effect 7.
70
Sting
45
79
0
420000
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 542. Effect 8.
70
Dance of Aqua Guard
1
60
0
850000
Temporarily increases party members resistance to attacks by water. Continuous dancing consumes additional MP. An equipped dual-sword weapon is required to use this skill.
70
Arrest
8
33
0
850000
Provokes your enemies to attack and instantly immobilizes them. The target(s may not be held again while the spell remains in effect.
70
Demonic Blade Dance
8
108
0
850000
Instantly reduces the P. Atk. and M. Atk. of all nearby enemies. You must be wielding dual swords in order to use this skill. Power 407. Effect 4.
72
Confusion
18
27
0
1000000
Throws the enemy into confusion and gets them to change the target of their attack.
72
Drain Health
50
37
0
500000
Transfers HP from an opponent to yourself. Power 104
72
Drain Health
51
38
0
500000
Transfers HP from an opponent to yourself. Power 105
72
Poison Blade Dance
3
50
0
1000000
Sword emits cloud that instantly poisons nearby enemies. An equipped dual-sword weapon is required to use this skill. Effect 8.
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 559. Effect 8.
72
Sting
47
81
0
500000
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 576. Effect 8.
72
Arrest
9
34
0
1000000
Provokes your enemies to attack and instantly immobilizes them. The target(s may not be held again while the spell remains in effect.
72
Demonic Blade Dance
9
111
0
1000000
Instantly reduces the P. Atk. and M. Atk. of all nearby enemies. You must be wielding dual swords in order to use this skill. Power 432. Effect 4.
74
Confusion
19
28
0
2170000
Throws the enemy into confusion and gets them to change the target of their attack.
74
Drain Health
52
38
0
1080000
Transfers HP from an opponent to yourself. Power 107
74
Drain Health
53
38
0
1080000
Transfers HP from an opponent to yourself. Power 108
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 593. Effect 8.
74
Sting
49
83
0
1080000
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 609. Effect 8.
74
Dance of Vampire
1
60
0
2170000
Partially restores party members HP by using damage inflicted upon the enemy. Damage inflicted by skill or remote attack is excluded. Continuous dancing consumes additional MP. An equipped dual-sword weapon is required to use this skill.
74
Arrest
10
34
0
2170000
Provokes your enemies to attack and instantly immobilizes them. The target(s may not be held again while the spell remains in effect.
74
Demonic Blade Dance
10
113
0
2170000
Instantly reduces the P. Atk. and M. Atk. of all nearby enemies. You must be wielding dual swords in order to use this skill. Power 457. Effect 5.