A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 30.
20
Stun Attack
2
21
0
1100
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 33.
20
Stun Attack
3
21
0
1100
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 35.
20
Boost HP
1
0
0
3400
Increases ones maximum HP.
20
Polearm Mastery
1
0
0
3400
Increases P. Atk. when using a Polearm.
20
Light Armor Mastery
1
0
0
1700
Increases P. Def. and Evasion when wearing light armor.
20
Light Armor Mastery
2
0
0
1700
Increases P. Def. and Evasion when wearing light armor.
20
Heavy Armor Mastery
1
0
0
1700
Increases P. Def. when wearing heavy armor.
20
Heavy Armor Mastery
2
0
0
1700
Increases P. Def. when wearing heavy armor.
20
Wild Sweep
1
22
0
1100
Strike multiple enemies while equipping a pole-arm. Power 90. Over-hit possible.
20
Wild Sweep
2
22
0
1100
Strike multiple enemies while equipping a pole-arm. Power 97. Over-hit possible.
20
Wild Sweep
3
22
0
1100
Strike multiple enemies while equipping a pole-arm. Power 105. Over-hit possible.
20
Power Smash
1
22
0
1100
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 90. Over-hit possible.
20
Power Smash
2
22
0
1100
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 97. Over-hit possible.
20
Power Smash
3
22
0
1100
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 105. Over-hit possible.
20
Sword Blunt Mastery
1
0
0
3400
Increases P. Atk when using a sword or blunt weapon.
20
Two-handed Weapon Mastery
1
0
0
3400
Increases P. Atk. and Accuracy when using a two-handed type sword or a two-handed type blunt weapon.
20
Vicious Stance
1
0
0
3400
Increases ones critical attack power. MP will be consumed continuously.
24
Rage
1
11
0
5300
Temporarily increases P. Atk. when using Sword, Blunt or Spear weapons. Also increases Accuracy and P. Atk. when using Two-Handed Swords and Blunt Weapons. Evasion and P. Def. are decreased while the effect lasts. Effect 1.
24
Stun Attack
4
22
0
1800
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 41.
24
Stun Attack
5
23
0
1800
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 44.
24
Stun Attack
6
23
0
1800
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 48.
24
Vital Force
1
0
0
5300
Allows quick recovery while one is sitting.
24
Fast HP Recovery
1
0
0
5300
Increases HP regeneration.
24
Polearm Mastery
2
0
0
5300
Increases P. Atk. when using a Polearm.
24
Light Armor Mastery
3
0
0
2700
Increases P. Def. and Evasion when wearing light armor.
24
Light Armor Mastery
4
0
0
2700
Increases P. Def. and Evasion when wearing light armor.
24
Heavy Armor Mastery
3
0
0
2700
Increases P. Def. when wearing heavy armor.
24
Heavy Armor Mastery
4
0
0
2700
Increases P. Def. when wearing heavy armor.
24
Wild Sweep
4
23
0
1800
Strike multiple enemies while equipping a pole-arm. Power 123. Over-hit possible.
24
Wild Sweep
5
24
0
1800
Strike multiple enemies while equipping a pole-arm. Power 132. Over-hit possible.
24
Wild Sweep
6
25
0
1800
Strike multiple enemies while equipping a pole-arm. Power 143. Over-hit possible.
24
Power Smash
4
23
0
1800
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 123. Over-hit possible.
24
Power Smash
5
24
0
1800
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 132. Over-hit possible.
24
Power Smash
6
25
0
1800
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 143. Over-hit possible.
Increases P. Atk when using a sword or blunt weapon.
24
Two-handed Weapon Mastery
2
0
0
5300
Increases P. Atk. and Accuracy when using a two-handed type sword or a two-handed type blunt weapon.
24
Vicious Stance
2
0
0
5300
Increases ones critical attack power. MP will be consumed continuously.
28
Stun Attack
7
25
0
3600
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 55.
28
Stun Attack
8
26
0
3600
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 59.
28
Stun Attack
9
27
0
3600
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 64.
28
Battle Roar
1
13
0
11000
Temporarily increases maximum HP and restores HP. Effect 1.
28
Boost HP
2
0
0
11000
Increases ones maximum HP.
28
Polearm Mastery
3
0
0
5500
Increases P. Atk. when using a Polearm.
28
Polearm Mastery
4
0
0
5500
Increases P. Atk. when using a Polearm.
28
Light Armor Mastery
5
0
0
3600
Increases P. Def. and Evasion when wearing light armor.
28
Light Armor Mastery
6
0
0
3600
Increases P. Def. and Evasion when wearing light armor.
28
Light Armor Mastery
7
0
0
3600
Increases P. Def. and Evasion when wearing light armor.
28
Heavy Armor Mastery
5
0
0
3600
Increases P. Def. when wearing heavy armor.
28
Heavy Armor Mastery
6
0
0
3600
Increases P. Def. when wearing heavy armor.
28
Heavy Armor Mastery
7
0
0
3600
Increases P. Def. when wearing heavy armor.
28
Wild Sweep
7
27
0
3600
Strike multiple enemies while equipping a pole-arm. Power 165. Over-hit possible.
28
Wild Sweep
8
29
0
3600
Strike multiple enemies while equipping a pole-arm. Power 177. Over-hit possible.
28
Wild Sweep
9
30
0
3600
Strike multiple enemies while equipping a pole-arm. Power 191. Over-hit possible.
28
Power Smash
7
27
0
3600
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 165. Over-hit possible.
28
Power Smash
8
29
0
3600
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 177. Over-hit possible.
28
Power Smash
9
30
0
3600
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 191. Over-hit possible.
28
Sword Blunt Mastery
3
0
0
5500
Increases P. Atk when using a sword or blunt weapon.
28
Sword Blunt Mastery
4
0
0
5500
Increases P. Atk when using a sword or blunt weapon.
28
Two-handed Weapon Mastery
3
0
0
11000
Increases P. Atk. and Accuracy when using a two-handed type sword or a two-handed type blunt weapon.
28
Vicious Stance
3
0
0
11000
Increases ones critical attack power. MP will be consumed continuously.
32
Stun Attack
10
29
0
5600
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 73.
32
Stun Attack
11
29
0
5600
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 79.
32
Stun Attack
12
30
0
5600
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 84.
32
Vital Force
2
0
0
17000
Allows quick recovery while one is sitting.
32
Frenzy
1
14
0
17000
Temporarily increases P. Atk., especially when using Spear or Blunt Weapons. Also increases Accuracy and P. Atk. when using Two-Handed Swords and Blunt Weapons. Usable only when HP are 30% or lower. Effect 1.
32
Fast HP Recovery
2
0
0
17000
Increases HP regeneration.
32
Polearm Mastery
5
0
0
8300
Increases P. Atk. when using a Polearm.
32
Polearm Mastery
6
0
0
8300
Increases P. Atk. when using a Polearm.
32
Light Armor Mastery
8
0
0
5600
Increases P. Def. and Evasion when wearing light armor.
32
Light Armor Mastery
9
0
0
5600
Increases P. Def. and Evasion when wearing light armor.
32
Light Armor Mastery
10
0
0
5600
Increases P. Def. and Evasion when wearing light armor.
32
Heavy Armor Mastery
8
0
0
5600
Increases P. Def. when wearing heavy armor.
32
Heavy Armor Mastery
9
0
0
5600
Increases P. Def. when wearing heavy armor.
32
Heavy Armor Mastery
10
0
0
5600
Increases P. Def. when wearing heavy armor.
32
Wild Sweep
10
31
0
5600
Strike multiple enemies while equipping a pole-arm. Power 219. Over-hit possible.
32
Wild Sweep
11
31
0
5600
Strike multiple enemies while equipping a pole-arm. Power 235. Over-hit possible.
32
Wild Sweep
12
33
0
5600
Strike multiple enemies while equipping a pole-arm. Power 251. Over-hit possible.
32
Power Smash
10
31
0
5600
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 219. Over-hit possible.
32
Power Smash
11
31
0
5600
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 235. Over-hit possible.
32
Power Smash
12
33
0
5600
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 251. Over-hit possible.
32
Sword Blunt Mastery
5
0
0
8300
Increases P. Atk when using a sword or blunt weapon.
32
Sword Blunt Mastery
6
0
0
8300
Increases P. Atk when using a sword or blunt weapon.
32
Two-handed Weapon Mastery
4
0
0
17000
Increases P. Atk. and Accuracy when using a two-handed type sword or a two-handed type blunt weapon.
32
Vicious Stance
4
0
0
17000
Increases ones critical attack power. MP will be consumed continuously.
36
Stun Attack
13
32
0
8600
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 96.
36
Stun Attack
14
33
0
8600
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 102.
36
Stun Attack
15
34
0
8600
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 109.
36
Guts
1
16
0
17000
Temporarily boosts its P. Def. substantially. Only works when HP becomes 30% or lower. Effect 1.
36
Boost HP
3
0
0
17000
Increases ones maximum HP.
36
Polearm Mastery
7
0
0
13000
Increases P. Atk. when using a Polearm.
36
Polearm Mastery
8
0
0
13000
Increases P. Atk. when using a Polearm.
36
Light Armor Mastery
11
0
0
8600
Increases P. Def. and Evasion when wearing light armor.
36
Light Armor Mastery
12
0
0
8600
Increases P. Def. and Evasion when wearing light armor.
36
Light Armor Mastery
13
0
0
8600
Increases P. Def. and Evasion when wearing light armor.
36
Heavy Armor Mastery
11
0
0
8600
Increases P. Def. when wearing heavy armor.
36
Heavy Armor Mastery
12
0
0
8600
Increases P. Def. when wearing heavy armor.
36
Heavy Armor Mastery
13
0
0
8600
Increases P. Def. when wearing heavy armor.
36
Wild Sweep
13
35
0
8600
Strike multiple enemies while equipping a pole-arm. Power 287. Over-hit possible.
36
Wild Sweep
14
36
0
8600
Strike multiple enemies while equipping a pole-arm. Power 306. Over-hit possible.
36
Wild Sweep
15
37
0
8600
Strike multiple enemies while equipping a pole-arm. Power 326. Over-hit possible.
36
Power Smash
13
35
0
8600
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 287. Over-hit possible.
36
Power Smash
14
36
0
8600
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 306. Over-hit possible.
36
Power Smash
15
37
0
8600
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 326. Over-hit possible.
36
Sword Blunt Mastery
7
0
0
13000
Increases P. Atk when using a sword or blunt weapon.
36
Sword Blunt Mastery
8
0
0
13000
Increases P. Atk when using a sword or blunt weapon.
36
Lionheart
1
16
0
17000
Temporarily but significantly increases resistance to Paralysis, Hold, Sleep, Shock or buff-lifting attacks. Effect 1.
36
Two-handed Weapon Mastery
5
0
0
17000
Increases P. Atk. and Accuracy when using a two-handed type sword or a two-handed type blunt weapon.
36
Vicious Stance
5
0
0
17000
Increases ones critical attack power. MP will be consumed continuously.