Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
40
Light Armor Mastery
14
0
0
9000
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
40
Light Armor Mastery
15
0
0
9000
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
40
Heavy Armor Mastery
11
0
0
9000
Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.
40
Heavy Armor Mastery
12
0
0
9000
Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.
40
Heavy Armor Mastery
13
0
0
9000
Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.
40
Hammer Crush
1
37
0
9000
A stunning blow that inflicts great pain. Instantly throws the target into a state of shock. An equipped blunt weapon is required to use this skill. Ignores shield defense. Over-hit is possible. Power 123.
40
Hammer Crush
2
38
0
9000
A stunning blow that inflicts great pain. Instantly throws the target into a state of shock. An equipped blunt weapon is required to use this skill. Ignores shield defense. Over-hit is possible. Power 123.
40
Hammer Crush
3
39
0
9000
A stunning blow that inflicts great pain. Instantly throws the target into a state of shock. An equipped blunt weapon is required to use this skill. Ignores shield defense. Over-hit is possible. Power 123.
40
Soul Cry
5
7
0
27000
Increases ones own P. Atk. MP gets consumed continuously.
40
Chant of Fire
2
139
0
27000
Temporarily increases party members magic resistance. Effect 2.
40
Chant of Shielding
3
139
0
27000
Temporarily increases party members defense. Effect 3.
40
Fear
6
35
0
27000
Instills fear into an enemy causing it to flee.
40
Venom
4
35
0
27000
Instantaneous poison attack. Effect 5.
40
Dreaming Spirit
7
35
0
27000
Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
40
Madness
5
35
0
27000
Throws ones enemy into confusion so that the enemy attacks anyone randomly.
40
Chant of Life
5
122
0
27000
Enhances party members HP regeneration significantly. Effect 5.
40
Freezing Flame
1
53
0
27000
Freezing flames that continuously drain enemys HP. Effect 5.
40
Steal Essence
1
92
0
27000
Absorbs targets HP. Power 52.
40
Chant of Evasion
1
139
0
27000
Temporarily increases party members Evasion. Effect 1.
44
Anti Magic
16
0
0
12000
Increases M. Def.
44
Anti Magic
17
0
0
12000
Increases M. Def.
44
Anti Magic
18
0
0
12000
Increases M. Def.
44
Boost HP
2
0
0
37000
Increases ones maximum HP.
44
Fast HP Recovery
2
0
0
37000
Increases HP regeneration.
44
Fast Mana Recovery
3
0
0
37000
Increases MP regeneration.
44
Weapon Mastery
13
0
0
12000
Increases P. Atk. and M. Atk.
44
Weapon Mastery
14
0
0
12000
Increases P. Atk. and M. Atk.
44
Weapon Mastery
15
0
0
12000
Increases P. Atk. and M. Atk.
44
Robe Mastery
16
0
0
12000
Increases P. Def. when wearing a robe.
44
Robe Mastery
17
0
0
12000
Increases P. Def. when wearing a robe.
44
Robe Mastery
18
0
0
12000
Increases P. Def. when wearing a robe.
44
Light Armor Mastery
16
0
0
12000
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
44
Light Armor Mastery
17
0
0
12000
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
44
Light Armor Mastery
18
0
0
12000
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
44
Heavy Armor Mastery
14
0
0
12000
Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.
44
Heavy Armor Mastery
15
0
0
12000
Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.
44
Heavy Armor Mastery
16
0
0
12000
Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.
44
Hammer Crush
4
39
0
12000
A stunning blow that inflicts great pain. Instantly throws the target into a state of shock. An equipped blunt weapon is required to use this skill. Ignores shield defense. Over-hit is possible. Power 123.
44
Hammer Crush
5
40
0
12000
A stunning blow that inflicts great pain. Instantly throws the target into a state of shock. An equipped blunt weapon is required to use this skill. Ignores shield defense. Over-hit is possible. Power 123.
44
Hammer Crush
6
42
0
12000
A stunning blow that inflicts great pain. Instantly throws the target into a state of shock. An equipped blunt weapon is required to use this skill. Ignores shield defense. Over-hit is possible. Power 123.
44
Flame Chant
2
154
0
37000
Temporarily increases party members magic speed. Effect 2.
44
Chant of Battle
3
154
0
37000
Temporarily increases party members attack power. Effect 3.
44
Fear
7
39
0
37000
Instills fear into an enemy causing it to flee.
44
Dreaming Spirit
8
39
0
37000
Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
44
Aura Sink
3
59
0
37000
Slowly drains enemy?s MP. Power 29. Effect 5.
44
Madness
6
39
0
37000
Throws ones enemy into confusion so that the enemy attacks anyone randomly.
44
Chant of Life
6
134
0
37000
Enhances party members HP regeneration significantly. Effect 6.
44
Steal Essence
2
100
0
37000
Absorbs targets HP. Power 58.
44
Chant of Rage
1
154
0
37000
Temporarily increases your party members critical damage amount. Effect 1.
44
Chant of Vampire
1
154
0
37000
For a certain time period, allows ones party members to partially restore HP using damage inflicted upon the enemy. Excludes damage from skill or remote attack. Effect 1.
48
Anti Magic
19
0
0
21000
Increases M. Def.
48
Anti Magic
20
0
0
21000
Increases M. Def.
48
Anti Magic
21
0
0
21000
Increases M. Def.
48
Quick Recovery
3
0
0
63000
Time between magic reuse shortens.
48
Boost HP
3
0
0
63000
Increases ones maximum HP.
48
Boost Mana
4
0
0
63000
Increases maximum MP.
48
Weapon Mastery
16
0
0
21000
Increases P. Atk. and M. Atk.
48
Weapon Mastery
17
0
0
21000
Increases P. Atk. and M. Atk.
48
Weapon Mastery
18
0
0
21000
Increases P. Atk. and M. Atk.
48
Robe Mastery
19
0
0
21000
Increases P. Def. when wearing a robe.
48
Robe Mastery
20
0
0
21000
Increases P. Def. when wearing a robe.
48
Robe Mastery
21
0
0
21000
Increases P. Def. when wearing a robe.
48
Light Armor Mastery
19
0
0
21000
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
48
Light Armor Mastery
20
0
0
21000
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
48
Light Armor Mastery
21
0
0
21000
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
48
Heavy Armor Mastery
17
0
0
21000
Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.
48
Heavy Armor Mastery
18
0
0
21000
Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.
48
Heavy Armor Mastery
19
0
0
21000
Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.
48
Hammer Crush
7
43
0
21000
A stunning blow that inflicts great pain. Instantly throws the target into a state of shock. An equipped blunt weapon is required to use this skill. Ignores shield defense. Over-hit is possible. Power 123.
48
Hammer Crush
8
44
0
21000
A stunning blow that inflicts great pain. Instantly throws the target into a state of shock. An equipped blunt weapon is required to use this skill. Ignores shield defense. Over-hit is possible. Power 123.
48
Hammer Crush
9
45
0
21000
A stunning blow that inflicts great pain. Instantly throws the target into a state of shock. An equipped blunt weapon is required to use this skill. Ignores shield defense. Over-hit is possible. Power 123.
48
Soul Cry
6
9
0
63000
Increases ones own P. Atk. MP gets consumed continuously.
48
Fear
8
44
0
63000
Instills fear into an enemy causing it to flee.
48
Dreaming Spirit
9
44
0
63000
Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
48
Madness
7
44
0
63000
Throws ones enemy into confusion so that the enemy attacks anyone randomly.
48
Chant of Life
7
152
0
63000
Enhances party members HP regeneration significantly. Effect 7.
48
Steal Essence
3
112
0
63000
Absorbs targets HP. Power 65.
48
Chant of Fury
1
172
0
63000
Temporarily increases party members Atk. Spd. Effect 1.
48
Chant of Evasion
2
172
0
63000
Temporarily increases party members Evasion. Effect 2.
48
Chant of Predator
1
172
0
63000
Temporarily increases one?s party members? critical attack rate. Effect 1.
48
Chant of Eagle
1
172
0
63000
Temporarily increases one?s party members? Accuracy. Effect 1.
52
Anti Magic
22
0
0
32000
Increases M. Def.
52
Anti Magic
23
0
0
32000
Increases M. Def.
52
Anti Magic
24
0
0
32000
Increases M. Def.
52
Boost HP
4
0
0
95000
Increases ones maximum HP.
52
Fast HP Recovery
3
0
0
95000
Increases HP regeneration.
52
Fast Mana Recovery
4
0
0
95000
Increases MP regeneration.
52
Weapon Mastery
19
0
0
32000
Increases P. Atk. and M. Atk.
52
Weapon Mastery
20
0
0
32000
Increases P. Atk. and M. Atk.
52
Weapon Mastery
21
0
0
32000
Increases P. Atk. and M. Atk.
52
Robe Mastery
22
0
0
32000
Increases P. Def. when wearing a robe.
52
Robe Mastery
23
0
0
32000
Increases P. Def. when wearing a robe.
52
Robe Mastery
24
0
0
32000
Increases P. Def. when wearing a robe.
52
Light Armor Mastery
22
0
0
32000
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
52
Light Armor Mastery
23
0
0
32000
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
52
Light Armor Mastery
24
0
0
32000
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
52
Heavy Armor Mastery
20
0
0
32000
Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.
52
Heavy Armor Mastery
21
0
0
32000
Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.
52
Heavy Armor Mastery
22
0
0
32000
Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.
52
Hammer Crush
10
46
0
32000
A stunning blow that inflicts great pain. Instantly throws the target into a state of shock. An equipped blunt weapon is required to use this skill. Ignores shield defense. Over-hit is possible. Power 123.
52
Hammer Crush
11
48
0
32000
A stunning blow that inflicts great pain. Instantly throws the target into a state of shock. An equipped blunt weapon is required to use this skill. Ignores shield defense. Over-hit is possible. Power 123.
52
Hammer Crush
12
49
0
32000
A stunning blow that inflicts great pain. Instantly throws the target into a state of shock. An equipped blunt weapon is required to use this skill. Ignores shield defense. Over-hit is possible. Power 123.
52
Chant of Fire
3
188
0
95000
Temporarily increases party members magic resistance. Effect 3.
52
Fear
9
48
0
95000
Instills fear into an enemy causing it to flee.
52
Venom
5
48
0
95000
Instantaneous poison attack. Effect 6.
52
Dreaming Spirit
10
48
0
95000
Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
52
Aura Sink
4
70
0
95000
Slowly drains enemy?s MP. Power 36. Effect 6.
52
Madness
8
48
0
95000
Throws ones enemy into confusion so that the enemy attacks anyone randomly.
52
Chant of Life
8
164
0
95000
Enhances party members HP regeneration significantly. Effect 8.
52
Freezing Flame
2
70
0
95000
Freezing flames that continuously drain enemys HP. Effect 6.
52
Steal Essence
4
122
0
95000
Absorbs targets HP. Power 72.
52
Chant of Rage
2
188
0
95000
Temporarily increases your party members critical damage amount. Effect 2.
56
Anti Magic
25
0
0
35000
Increases M. Def.
56
Anti Magic
26
0
0
35000
Increases M. Def.
56
Anti Magic
27
0
0
35000
Increases M. Def.
56
Boost HP
5
0
0
105000
Increases ones maximum HP.
56
Boost Mana
5
0
0
105000
Increases maximum MP.
56
Fast Spell Casting
3
0
0
105000
Spell casting speed increases.
56
Weapon Mastery
22
0
0
35000
Increases P. Atk. and M. Atk.
56
Weapon Mastery
23
0
0
35000
Increases P. Atk. and M. Atk.
56
Weapon Mastery
24
0
0
35000
Increases P. Atk. and M. Atk.
56
Robe Mastery
25
0
0
35000
Increases P. Def. when wearing a robe.
56
Robe Mastery
26
0
0
35000
Increases P. Def. when wearing a robe.
56
Robe Mastery
27
0
0
35000
Increases P. Def. when wearing a robe.
56
Light Armor Mastery
25
0
0
35000
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
56
Light Armor Mastery
26
0
0
35000
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
56
Light Armor Mastery
27
0
0
35000
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
56
Heavy Armor Mastery
23
0
0
35000
Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.
56
Heavy Armor Mastery
24
0
0
35000
Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.
56
Heavy Armor Mastery
25
0
0
35000
Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.
56
Hammer Crush
13
50
0
35000
A stunning blow that inflicts great pain. Instantly throws the target into a state of shock. An equipped blunt weapon is required to use this skill. Ignores shield defense. Over-hit is possible. Power 123.
56
Hammer Crush
14
51
0
35000
A stunning blow that inflicts great pain. Instantly throws the target into a state of shock. An equipped blunt weapon is required to use this skill. Ignores shield defense. Over-hit is possible. Power 123.
56
Hammer Crush
15
52
0
35000
A stunning blow that inflicts great pain. Instantly throws the target into a state of shock. An equipped blunt weapon is required to use this skill. Ignores shield defense. Over-hit is possible. Power 123.
56
Soul Cry
7
11
0
105000
Increases ones own P. Atk. MP gets consumed continuously.
56
Flame Chant
3
204
0
105000
Temporarily increases party members magic speed. Effect 3.
56
Fear
10
52
0
105000
Instills fear into an enemy causing it to flee.
56
Dreaming Spirit
11
52
0
105000
Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
56
Madness
9
52
0
105000
Throws ones enemy into confusion so that the enemy attacks anyone randomly.
56
Chant of Life
9
180
0
105000
Enhances party members HP regeneration significantly. Effect 9.
56
Steal Essence
5
133
0
105000
Absorbs targets HP. Power 78.
56
Chant of Fury
2
204
0
105000
Temporarily increases party members Atk. Spd. Effect 2.
56
Chant of Evasion
3
204
0
105000
Temporarily increases party members Evasion. Effect 3.
56
Chant of Rage
3
204
0
105000
Temporarily increases your party members critical damage amount. Effect 3.
58
Anti Magic
28
0
0
69000
Increases M. Def.
58
Anti Magic
29
0
0
69000
Increases M. Def.
58
Fast HP Recovery
4
0
0
138000
Increases HP regeneration.
58
Weapon Mastery
25
0
0
69000
Increases P. Atk. and M. Atk.
58
Weapon Mastery
26
0
0
69000
Increases P. Atk. and M. Atk.
58
Robe Mastery
28
0
0
69000
Increases P. Def. when wearing a robe.
58
Robe Mastery
29
0
0
69000
Increases P. Def. when wearing a robe.
58
Light Armor Mastery
28
0
0
69000
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
58
Light Armor Mastery
29
0
0
69000
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
58
Heavy Armor Mastery
26
0
0
69000
Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.
58
Heavy Armor Mastery
27
0
0
69000
Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.
58
Hammer Crush
16
53
0
46000
A stunning blow that inflicts great pain. Instantly throws the target into a state of shock. An equipped blunt weapon is required to use this skill. Ignores shield defense. Over-hit is possible. Power 123.
58
Hammer Crush
17
54
0
46000
A stunning blow that inflicts great pain. Instantly throws the target into a state of shock. An equipped blunt weapon is required to use this skill. Ignores shield defense. Over-hit is possible. Power 123.
58
Hammer Crush
18
55
0
46000
A stunning blow that inflicts great pain. Instantly throws the target into a state of shock. An equipped blunt weapon is required to use this skill. Ignores shield defense. Over-hit is possible. Power 123.
58
Fear
11
54
0
138000
Instills fear into an enemy causing it to flee.
58
Dreaming Spirit
12
54
0
138000
Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
58
Madness
10
54
0
138000
Throws ones enemy into confusion so that the enemy attacks anyone randomly.
58
Chant of Life
10
189
0
138000
Temporarily boosts alliance members HP recovery power substantially. Effect 10.
58
Steal Essence
6
138
0
138000
Absorbs targets HP. Power 82.
58
Chant of Eagle
2
213
0
138000
Temporarily increases one?s party members? Accuracy. Effect 2.
58
Chant of Vampire
2
213
0
138000
For a certain time period, allows ones party members to partially restore HP using damage inflicted upon the enemy. Excludes damage from skill or remote attack. Effect 2.
58
War Chant
1
213
0
138000
Temporarily increases your party?s P. Atk. Consumes 4 Spirit Ores. Effect 1.
58
Earth Chant
1
213
0
138000
Temporarily increases your partys P. Def. Consumes 4 Spirit Ores. Effect 1.
60
Anti Magic
30
0
0
100000
Increases M. Def.
60
Anti Magic
31
0
0
100000
Increases M. Def.
60
Boost Mana
6
0
0
200000
Increases maximum MP.
60
Fast Mana Recovery
5
0
0
200000
Increases MP regeneration.
60
Weapon Mastery
27
0
0
100000
Increases P. Atk. and M. Atk.
60
Weapon Mastery
28
0
0
100000
Increases P. Atk. and M. Atk.
60
Robe Mastery
30
0
0
100000
Increases P. Def. when wearing a robe.
60
Robe Mastery
31
0
0
100000
Increases P. Def. when wearing a robe.
60
Light Armor Mastery
30
0
0
100000
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
60
Light Armor Mastery
31
0
0
100000
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
60
Heavy Armor Mastery
28
0
0
100000
Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.
60
Heavy Armor Mastery
29
0
0
100000
Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.
60
Hammer Crush
19
57
0
67000
A stunning blow that inflicts great pain. Instantly throws the target into a state of shock. An equipped blunt weapon is required to use this skill. Ignores shield defense. Over-hit is possible. Power 123.
60
Hammer Crush
20
58
0
67000
A stunning blow that inflicts great pain. Instantly throws the target into a state of shock. An equipped blunt weapon is required to use this skill. Ignores shield defense. Over-hit is possible. Power 123.
60
Hammer Crush
21
59
0
67000
A stunning blow that inflicts great pain. Instantly throws the target into a state of shock. An equipped blunt weapon is required to use this skill. Ignores shield defense. Over-hit is possible. Power 123.
60
Soul Cry
8
11
0
200000
Increases ones own P. Atk. MP gets consumed continuously.
60
Fear
12
55
0
200000
Instills fear into an enemy causing it to flee.
60
Dreaming Spirit
13
55
0
200000
Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
60
Madness
11
55
0
200000
Throws ones enemy into confusion so that the enemy attacks anyone randomly.
60
Chant of Life
11
195
0
200000
Temporarily boosts alliance members HP recovery power substantially. Effect 11.
60
Steal Essence
7
144
0
200000
Absorbs targets HP. Power 85.
60
Chant of Predator
2
220
0
200000
Temporarily increases one?s party members? critical attack rate. Effect 2.
62
Anti Magic
32
0
0
150000
Increases M. Def.
62
Anti Magic
33
0
0
150000
Increases M. Def.
62
Boost HP
6
0
0
310000
Increases ones maximum HP.
62
Weapon Mastery
29
0
0
150000
Increases P. Atk. and M. Atk.
62
Weapon Mastery
30
0
0
150000
Increases P. Atk. and M. Atk.
62
Robe Mastery
32
0
0
150000
Increases P. Def. when wearing a robe.
62
Robe Mastery
33
0
0
150000
Increases P. Def. when wearing a robe.
62
Light Armor Mastery
32
0
0
150000
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
62
Light Armor Mastery
33
0
0
150000
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
62
Heavy Armor Mastery
30
0
0
150000
Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.
62
Heavy Armor Mastery
31
0
0
150000
Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.
62
Hammer Crush
22
60
0
150000
A stunning blow that inflicts great pain. Instantly throws the target into a state of shock. An equipped blunt weapon is required to use this skill. Ignores shield defense. Over-hit is possible. Power 123.
62
Hammer Crush
23
62
0
150000
A stunning blow that inflicts great pain. Instantly throws the target into a state of shock. An equipped blunt weapon is required to use this skill. Ignores shield defense. Over-hit is possible. Power 123.
62
Fear
13
58
0
310000
Instills fear into an enemy causing it to flee.
62
Dreaming Spirit
14
58
0
310000
Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
62
Madness
12
58
0
310000
Throws ones enemy into confusion so that the enemy attacks anyone randomly.
62
Chant of Life
12
199
0
310000
Temporarily boosts alliance members HP recovery power substantially. Effect 12.
62
Steal Essence
8
149
0
310000
Absorbs targets HP. Power 89.
62
Chant of Revenge
1
229
0
310000
Temporarily reflects damage received by party members back upon the enemy. Excludes damage received from skill or remote attack. Effect 1.
64
Anti Magic
34
0
0
160000
Increases M. Def.
64
Anti Magic
35
0
0
160000
Increases M. Def.
64
Fast HP Recovery
5
0
0
320000
Increases HP regeneration.
64
Weapon Mastery
31
0
0
160000
Increases P. Atk. and M. Atk.
64
Weapon Mastery
32
0
0
160000
Increases P. Atk. and M. Atk.
64
Robe Mastery
34
0
0
160000
Increases P. Def. when wearing a robe.
64
Robe Mastery
35
0
0
160000
Increases P. Def. when wearing a robe.
64
Light Armor Mastery
34
0
0
160000
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
64
Light Armor Mastery
35
0
0
160000
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
64
Heavy Armor Mastery
32
0
0
160000
Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.
64
Heavy Armor Mastery
33
0
0
160000
Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.
64
Hammer Crush
24
62
0
160000
A stunning blow that inflicts great pain. Instantly throws the target into a state of shock. An equipped blunt weapon is required to use this skill. Ignores shield defense. Over-hit is possible. Power 123.
64
Hammer Crush
25
63
0
160000
A stunning blow that inflicts great pain. Instantly throws the target into a state of shock. An equipped blunt weapon is required to use this skill. Ignores shield defense. Over-hit is possible. Power 123.
64
Fear
14
60
0
320000
Instills fear into an enemy causing it to flee.
64
Dreaming Spirit
15
60
0
320000
Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
64
Aura Sink
5
89
0
320000
Slowly drains enemy?s MP. Power 46. Effect 7.
64
Madness
13
60
0
320000
Throws ones enemy into confusion so that the enemy attacks anyone randomly.
64
Chant of Life
13
207
0
320000
Temporarily boosts alliance members HP recovery power substantially. Effect 13.
64
Freezing Flame
3
89
0
320000
Freezing flames that continuously drain enemys HP. Effect 7.
64
Steal Essence
9
154
0
320000
Absorbs targets HP. Power 92.
64
Chant of Eagle
3
237
0
320000
Temporarily increases one?s party members? Accuracy. Effect 3.
66
Anti Magic
36
0
0
220000
Increases M. Def.
66
Anti Magic
37
0
0
220000
Increases M. Def.
66
Boost Mana
7
0
0
440000
Increases maximum MP.
66
Weapon Mastery
33
0
0
220000
Increases P. Atk. and M. Atk.
66
Weapon Mastery
34
0
0
220000
Increases P. Atk. and M. Atk.
66
Robe Mastery
36
0
0
220000
Increases P. Def. when wearing a robe.
66
Robe Mastery
37
0
0
220000
Increases P. Def. when wearing a robe.
66
Light Armor Mastery
36
0
0
220000
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
66
Light Armor Mastery
37
0
0
220000
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
66
Heavy Armor Mastery
34
0
0
220000
Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.
66
Heavy Armor Mastery
35
0
0
220000
Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.
66
Hammer Crush
26
64
0
220000
A stunning blow that inflicts great pain. Instantly throws the target into a state of shock. An equipped blunt weapon is required to use this skill. Ignores shield defense. Over-hit is possible. Power 123.
66
Hammer Crush
27
66
0
220000
A stunning blow that inflicts great pain. Instantly throws the target into a state of shock. An equipped blunt weapon is required to use this skill. Ignores shield defense. Over-hit is possible. Power 123.
66
Soul Cry
9
13
0
440000
Increases ones own P. Atk. MP gets consumed continuously.
66
Fear
15
62
0
440000
Instills fear into an enemy causing it to flee.
66
Dreaming Spirit
16
62
0
440000
Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
66
Madness
14
62
0
440000
Throws ones enemy into confusion so that the enemy attacks anyone randomly.
66
Chant of Life
14
214
0
440000
Temporarily boosts alliance members HP recovery power substantially. Effect 14.
66
Steal Essence
10
159
0
440000
Absorbs targets HP. Power 96.
66
Chant of Vampire
3
244
0
440000
For a certain time period, allows ones party members to partially restore HP using damage inflicted upon the enemy. Excludes damage from skill or remote attack. Effect 3.
66
War Chant
2
244
0
440000
Temporarily increases your party?s P. Atk. Consumes 8 Spirit Ores. Effect 2.
66
Earth Chant
2
244
0
440000
Temporarily increases your partys P. Def. Consumes 8 Spirit Ores. Effect 2.
68
Anti Magic
38
0
0
280000
Increases M. Def.
68
Anti Magic
39
0
0
280000
Increases M. Def.
68
Fast Mana Recovery
6
0
0
550000
Increases MP regeneration.
68
Weapon Mastery
35
0
0
280000
Increases P. Atk. and M. Atk.
68
Weapon Mastery
36
0
0
280000
Increases P. Atk. and M. Atk.
68
Robe Mastery
38
0
0
280000
Increases P. Def. when wearing a robe.
68
Robe Mastery
39
0
0
280000
Increases P. Def. when wearing a robe.
68
Light Armor Mastery
38
0
0
280000
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
68
Light Armor Mastery
39
0
0
280000
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
68
Heavy Armor Mastery
36
0
0
280000
Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.
68
Heavy Armor Mastery
37
0
0
280000
Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.
68
Hammer Crush
28
67
0
280000
A stunning blow that inflicts great pain. Instantly throws the target into a state of shock. An equipped blunt weapon is required to use this skill. Ignores shield defense. Over-hit is possible. Power 123.
68
Hammer Crush
29
68
0
280000
A stunning blow that inflicts great pain. Instantly throws the target into a state of shock. An equipped blunt weapon is required to use this skill. Ignores shield defense. Over-hit is possible. Power 123.
68
Fear
16
64
0
550000
Instills fear into an enemy causing it to flee.
68
Dreaming Spirit
17
64
0
550000
Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
68
Madness
15
64
0
550000
Throws ones enemy into confusion so that the enemy attacks anyone randomly.
68
Chant of Life
15
222
0
550000
Temporarily boosts alliance members HP recovery power substantially. Effect 15.
68
Steal Essence
11
164
0
550000
Absorbs targets HP. Power 99.
68
Chant of Revenge
2
252
0
550000
Temporarily reflects damage received by party members back upon the enemy. Excludes damage received from skill or remote attack. Effect 2.
68
Chant of Predator
3
252
0
550000
Temporarily increases one?s party members? critical attack rate. Effect 3.
70
Anti Magic
40
0
0
360000
Increases M. Def.
70
Anti Magic
41
0
0
360000
Increases M. Def.
70
Boost HP
7
0
0
720000
Increases ones maximum HP.
70
Weapon Mastery
37
0
0
360000
Increases P. Atk. and M. Atk.
70
Weapon Mastery
38
0
0
360000
Increases P. Atk. and M. Atk.
70
Robe Mastery
40
0
0
360000
Increases P. Def. when wearing a robe.
70
Robe Mastery
41
0
0
360000
Increases P. Def. when wearing a robe.
70
Light Armor Mastery
40
0
0
360000
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
70
Light Armor Mastery
41
0
0
360000
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
70
Heavy Armor Mastery
38
0
0
360000
Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.
70
Heavy Armor Mastery
39
0
0
360000
Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.
70
Hammer Crush
30
69
0
360000
A stunning blow that inflicts great pain. Instantly throws the target into a state of shock. An equipped blunt weapon is required to use this skill. Ignores shield defense. Over-hit is possible. Power 123.
70
Hammer Crush
31
70
0
360000
A stunning blow that inflicts great pain. Instantly throws the target into a state of shock. An equipped blunt weapon is required to use this skill. Ignores shield defense. Over-hit is possible. Power 123.
70
Fear
17
65
0
720000
Instills fear into an enemy causing it to flee.
70
Dreaming Spirit
18
65
0
720000
Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
70
Aura Sink
6
98
0
720000
Slowly drains enemy?s MP. Power 51. Effect 8.
70
Madness
16
65
0
720000
Throws ones enemy into confusion so that the enemy attacks anyone randomly.
70
Chant of Life
16
228
0
720000
Temporarily boosts alliance members HP recovery power substantially. Effect 16.
70
Steal Essence
12
169
0
720000
Absorbs targets HP. Power 102.
72
Anti Magic
42
0
0
540000
Increases M. Def.
72
Anti Magic
43
0
0
540000
Increases M. Def.
72
Boost Mana
8
0
0
1070000
Increases maximum MP.
72
Weapon Mastery
39
0
0
540000
Increases P. Atk. and M. Atk.
72
Weapon Mastery
40
0
0
540000
Increases P. Atk. and M. Atk.
72
Robe Mastery
42
0
0
540000
Increases P. Def. when wearing a robe.
72
Robe Mastery
43
0
0
540000
Increases P. Def. when wearing a robe.
72
Light Armor Mastery
42
0
0
540000
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
72
Light Armor Mastery
43
0
0
540000
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
72
Heavy Armor Mastery
40
0
0
540000
Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.
72
Heavy Armor Mastery
41
0
0
540000
Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.
72
Hammer Crush
32
71
0
540000
A stunning blow that inflicts great pain. Instantly throws the target into a state of shock. An equipped blunt weapon is required to use this skill. Ignores shield defense. Over-hit is possible. Power 123.
72
Hammer Crush
33
72
0
540000
A stunning blow that inflicts great pain. Instantly throws the target into a state of shock. An equipped blunt weapon is required to use this skill. Ignores shield defense. Over-hit is possible. Power 123.
72
Soul Cry
10
14
0
1070000
Increases ones own P. Atk. MP gets consumed continuously.
72
Fear
18
67
0
1070000
Instills fear into an enemy causing it to flee.
72
Dreaming Spirit
19
67
0
1070000
Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
72
Madness
17
67
0
1070000
Throws ones enemy into confusion so that the enemy attacks anyone randomly.
72
Chant of Life
17
233
0
1070000
Temporarily boosts alliance members HP recovery power substantially. Effect 17.
72
Freezing Flame
4
100
0
1070000
Freezing flames that continuously drain enemys HP. Effect 8.
72
Steal Essence
13
173
0
1070000
Absorbs targets HP. Power 105.
74
Anti Magic
44
0
0
680000
Increases M. Def.
74
Anti Magic
45
0
0
680000
Increases M. Def.
74
Fast HP Recovery
6
0
0
1350000
Increases HP regeneration.
74
Fast Mana Recovery
7
0
0
1350000
Increases MP regeneration.
74
Weapon Mastery
41
0
0
680000
Increases P. Atk. and M. Atk.
74
Weapon Mastery
42
0
0
680000
Increases P. Atk. and M. Atk.
74
Robe Mastery
44
0
0
680000
Increases P. Def. when wearing a robe.
74
Robe Mastery
45
0
0
680000
Increases P. Def. when wearing a robe.
74
Light Armor Mastery
44
0
0
680000
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
74
Light Armor Mastery
45
0
0
680000
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
74
Heavy Armor Mastery
42
0
0
680000
Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.
74
Heavy Armor Mastery
43
0
0
680000
Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.
74
Hammer Crush
34
73
0
680000
A stunning blow that inflicts great pain. Instantly throws the target into a state of shock. An equipped blunt weapon is required to use this skill. Ignores shield defense. Over-hit is possible. Power 123.
74
Hammer Crush
35
74
0
680000
A stunning blow that inflicts great pain. Instantly throws the target into a state of shock. An equipped blunt weapon is required to use this skill. Ignores shield defense. Over-hit is possible. Power 123.
74
Fear
19
69
0
1350000
Instills fear into an enemy causing it to flee.
74
Dreaming Spirit
20
69
0
1350000
Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
74
Madness
18
69
0
1350000
Throws ones enemy into confusion so that the enemy attacks anyone randomly.
74
Chant of Life
18
239
0
1350000
Temporarily boosts alliance members HP recovery power substantially. Effect 18.
74
Steal Essence
14
177
0
1350000
Absorbs targets HP. Power 108.
74
Chant of Revenge
3
272
0
1350000
Temporarily reflects damage received by party members back upon the enemy. Excludes damage received from skill or remote attack. Effect 3.
74
Chant of Vampire
4
272
0
1350000
For a certain time period, allows ones party members to partially restore HP using damage inflicted upon the enemy. Excludes damage from skill or remote attack. Effect 4.
74
War Chant
3
272
0
1350000
Temporarily increases your party?s P. Atk. Consumes 12 Spirit Ores. Effect 3.
74
Earth Chant
3
272
0
1350000
Temporarily increases your partys P. Def. Consumes 12 Spirit Ores. Effect 3.